Call for Papers
The submissions are now closed.
VECPAR encourages submission of research contributions from academia, research laboratories and industry to address pressing issues in computational science resulting from applications of interest to society and hardware innovations.
An award is planned for best student papers.
Contributions are solicited in all areas of computational science and engineering (CS&E), including (but not limited to) the following topics:
- Large-scale Simulations in CS&E
- Parallel and Distributed Computing
- Parallel Algorithms
- Numerical Algorithms on Multicore, GPUs and Emerging Architectures
- Symbolic algorithms on Multicore, GPUs and Emerging Architectures
- Support Tools and Environments
- Scheduling and Load Balancing
- Performance Analysis, Evaluation and Tuning
Clarification regarding publication procedure
After the conference, all authors of accepted and presented papers will be invited to submit a longer version of their papers. All papers addressing the reviewers comments will be published in the LNCS proceedings book.
Important dates
Notification of paper acceptance (full papers): March 3rd extended to March 20th, 2016
Camera-ready version of papers: April 25th extended to May 2nd, 2016
How to submit
You should make your submissions through EasyChair.
Submitted papers must be formatted according to the rules of the Springer Series Lecture Notes in Computer Science (LNCS).
Please note that papers (for conference presentation) must not exceed 8 pages in length, when typeset using the LNCS format. Accepted papers will be distributed in electronic format to participants of VECPAR 2016.
Printed versions of the invited talks and a set of selected papers will be published by Springer in the series entitled Lecture Notes in Computer Science. Selected papers will be limited to 14 pages and will be judged based on relevance, significance, originality, correctness and clarity.
More information about this process will be sent to interested authors after VECPAR 2016.